# Anti-Cheat Technology

Legends of Ludo is a skills based universe, so we're very proactive and on-guard for bad behaviour. We use technology to solve most of our problems and here are the measures we've taken:

### **Anti-Cheat Technology v1**

* **Auto-Detection of Scripts** such as auto-click events that gives advantage to the player --> We have further limited this behaviour by proactive checks and adding game elements at random positions.
* **Game Code Modification** which is often done in a "client-server" model, where users get access to client variables and use it to their advantage. This has been limited by software obfuscation.

### **Anti-Cheat Technology v2 (In 2023)**

* **Secret Alliances detection**&#x20;
* **Multi Account detection**
* **Real time cheat detection**

### **Council**

Council verifies games flagged with bad behaviour by automated systems/users and takes appropriate action against users.

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