# Welcome

Official Litepaper for Legends of Ludo

## **Welcome to Legends of Ludo**

**Legends of Ludo** is a brand new [cross and circle](https://en.wikipedia.org/wiki/Cross_and_circle_game) game where players can use their skills to Battle, Earn & Grow 🚀

![](/files/Wy39fu7bjp818wukzhXB)

You can choose the **Path of the Hero** to earn your honour by defeating other heroes in battle, or **Become a Lord** to rule lands and amass tremendous wealth and power across 4 unique realms -  Liminthia, Udrinx, Delcad & Otroc.&#x20;

Will your skills prevail in battle? Will your Kingdom be remembered as a powerful ally?&#x20;

This is your quest to become a legend!&#x20;

### **Blockchain & Gaming**

The blockchain introduces a monumental paradigm shift in the way products & communities can be built. We can finally build a new kind of game economy where Players are also owners of the networks and economies they help create.

Gaming has always been an incredibly engaging source of entertainment, a way to bring joy to people’s lives and now it will also be a means to provide brand new economic opportunities to the world.

### **Our Principles**&#x20;

**Gameplay Principles:**&#x20;

* **Mobile**: Building for markets where first (and often only screen) is a smartphone
* **Skills:** Games of skill only at the core of gameplay
* **Bite-sized Gameplay:** Bringing a new kind of bite-sized entertainment to the masses
* **Social:** Gameplay is social and players play with or against others
* **Web 2 & 3**: Embracing existing paradigms and new technology to build a slick experience for our players

**Economic Principles:**&#x20;

* **Meritocratic:** Earning ability depends entirely on skills & commitment
* **Players are Owners:** Players will own their assets & have opportunities to own a piece of the economy
* **Community Driven:** Social behaviour is prioritised in how we incentivise and reward
* **Long-term Value:** Players with a long-term commitment to the universe will benefit the most

### Our Community

* Discord -> <https://discord.gg/SKwK3T9QBd>
* Twitter -> [@legendsofludo](https://twitter.com/legendsofludo)
* Medium -> [Legends of Ludo](https://medium.com/@legendsofludo)


# Gameplay

Legends of Ludo is a real-time, turn-based strategy game that combines the best elements of cross and circle mechanics, with the magical nature of a role-playing game.&#x20;

The surface area of the game is spread across 4 unique realms, which emulates the cross-shaped play space of the board.&#x20;

Once a realm is chosen, a player can enter the Path of the Hero or Become a Lord!

* [The Hero Path](/theadventure/the-hero-path)
* [Become a Lord](/theadventure/become-a-lord)

###


# The Hero Path

No guts, no glory ⚔️

Welcome to the Path of the Hero!&#x20;

The goal is to ensure that your Warriors (NFT) raid the Treasure before your opponent, for which there will be rewards and riches (Tokens).&#x20;

Heroes will need to meticulously manage the well-being of their Warriors by tweaking their abilities so that they are in optimal condition to continuously raid the Treasure.&#x20;

The choices that Heroes make is what gives them an advantage over their opponent.&#x20;

Here is what The Hero Path looks like:&#x20;

![](/files/u9huXTmmJ4Wt6V6u4bUh)

So, what will it be? Building a team of Warriors that gets immortalised in history for their skill and bravery, or an ill-prepared collective that is destined for doom?&#x20;

The decision is yours, choose wisely!&#x20;

Next:

* [Warrior NFTs](/theadventure/the-hero-path/warrior-nft)
* [Battle, Earn & Grow](/theadventure/the-hero-path/battle-earn-and-grow)


# Warrior NFT

To join the path of the Hero, you have to equip yourself with **Warriors**.

Players need to own at least 4 Warriors to get started with gameplay. Every Warrior is unique and minted as an NFT on the Blockchain (Polygon ERC-721 standard).

![](/files/vndZDuQfZqFvIPjXLcWZ)

### **Warrior Rarities**

Each Warrior is minted with one of 5 different Rarities. The Rarity of a Warrior determines its total points, which is then distributed across the below mentioned abilities.

| Quality   | Total Points |
| --------- | ------------ |
| Mythic    | 21-25        |
| Legendary | 16-20        |
| Epic      | 12-15        |
| Rare      | 9-11         |
| Common    | 6-8          |

When a Warrior is minted, a random value is chosen within the range according to the Warrior quality such that even Warriors of the same quality will have different ability points.

### **Warrior Abilities**

![](/files/lz9TEdWQwdh0UWzQm0HU)

1. **💸 Power:** Determines the ferocity of the raid. As power increases, earning potential of a warrior, expressed through a Surge (1x - 100x), increases.
2. **😥 Endurance:** Determines the intensity of the raid. When endurance is high, Warriors consume less stamina in battle, and vice versa.&#x20;
3. **🎁 Fortune (under development):** Determines the rate of rare items obtained from the raid. Warriors who are more fortuitous receive mystery boxes containing gems at a higher frequency, and of better quality.&#x20;
4. 💪 **Force (under development):** Determines striking potential of the Warrior in a raid. Warriors with higher force can attack more.&#x20;
5. **🛡 Cover (under development):** Determines shielding potential of the Warrior in a raid. Warriors with higher cover can defend the attacks better in battle.&#x20;

We anticipate to continuously add more abilities, and evolve the existing ones as Legends of Ludo expands its functionality.&#x20;

### Warrior Levels

Each Warrior has a level that can be advanced in order to bolster its abilities, making it more effective in battle.&#x20;

When a Warrior levels up, players are rewarded with points that they can allocate to an ability of their choice.&#x20;

Each Warrior level up requires players to spend BOLT tokens. As the level increases, BOLT and/or USDC required to advance further also increases.&#x20;

### **Warrior OG Edition 👾**

The Warrior "**OG"** Edition is the first set of Warrior NFTs launched in Legends of Ludo. There will be 10,000 Packs available for mint and each pack will have 4 OG edition Warrior NFTs. The distribution of OG Warrior NFTs by their rarity is as follows ->

| Rarity    | % Supply |
| --------- | -------- |
| Mythic    | 0.1%     |
| Legendary | 4.9%     |
| Epic      | 5%       |
| Rare      | 10%      |
| Common    | 80%      |


# Battle, Earn & Grow

## Battle

At the beginning of the game, each Hero selects exactly four warriors to be staged in the player's yard. The goal of the battle is to be the first to reach the Treasure!

### **Modes 🎮**&#x20;

A Warrior can be deployed into battle:

* Player vs. Environment (PvE) --> Fend off enemy attacks, while ensuring all of your Warriors reach the Treasure faster than anyone else
* Player vs. Player (PvP) --> Go head-to-head with other Heroes in a battle of epic proportions, while ensuring all of your Warriors reach the Treasure faster than your opponent.

*The battle is inspired from the popular game, Ludo / Parqués*

Each PvP & PvE battle is for specified duration or turns. The players enter their Warriors one per turn on their respective arena and proceed to race them clockwise around the arena along the game track. Each turn needs to be made in a specific time.

The rolls of a single die control the swiftness of the Warriors. As the Warrior moves on the track, it accumulates score based on the number of moves made.&#x20;

If the Warrior lands on a tile occupied by the opponent, opponents Warrior gets killed and your Warrior absorbs the score of the opponent Warrior. The killed Warrior goes back to its starting position.&#x20;

When reaching the square below home column, a player continues by moving Warriors up the column to the finishing square. Entry into the finishing square requires a precise roll from the player. Warrior gets a 2x, 3x, 4x and 5x score for each of their Warriors getting to home.

If two Warriors are on the same tile, they create a safe zone and cannot get killed.

An extra dice roll can be made in the following scenarios:

* Rolling a 6
* Killing an opponents Warrior
* One of the Warriors reaching home

Battle ends in the following scenarios:

* All 4 Warriors reach home
* The other player doesn't make a move 3 times during the stipulated time.
* Overall game time is over.

In order for players to send their Warriors to battle, each Warrior will need to have enough Stamina, and players will need to have enough Energy.&#x20;

### **Energy ⚡️**

Energy determines how frequently a player can engage in battle with their Warriors

* 1 Energy = 1 Game

Each player with 4 Warriors has an Energy cap of 8. The energy replenishes 25% every 6 hours until it reaches the Energy Cap. To increase their Energy cap, players can buy more Warriors (details will be announced soon)

### Stamina

Stamina determines how intensely a player can engage in battle with their Warriors&#x20;

Each Warrior starts at 100% stamina when minted. The rate at which a Warrior consumes stamina in battle is dependent on endurance.&#x20;

The higher the endurance, the lower the stamina that gets consumed. The lower the endurance, the higher the stamina that gets consumed.&#x20;

When stamina gets consumed, players will be able to replenish it back to 100% by spending BOLT.&#x20;

Players are incentivised to keep endurance of their Warriors high, so that they consume less stamina, and are ultimately more efficient and effective in battle, with greater rewards at the end of it.&#x20;

## Earn&#x20;

Victory in battle brings with it great rewards, including the in-game currency - BOLT.&#x20;

BOLT tokens can be used to upgrade a Warrior and bolster their abilities. BOLT tokens can also be used to acquire more Warriors to increase odds of success in battle.

In doing so, Warriors will become that much more prepared for battle, giving them an advantage over their opponent, especially if they choose against reinvesting their rewards.

Users earn BOLT rewards with each gameplay proportional to the following factors:

* Surge multiplier based on Power of Warrior&#x20;
* Stamina of the Warrior at onset
* Net moves of the Warrior (Score)
* Game Result

**Stamina of Warrior -->** Players are incentivised to keep the stamina of their Warriors high, as BOLT earnings are penalised if they don't: &#x20;

<table><thead><tr><th width="361">Stamina Range</th><th>Penalty on Bolt Earnings</th></tr></thead><tbody><tr><td>51-100</td><td>0%</td></tr><tr><td>20-50</td><td>10%</td></tr><tr><td>1-20</td><td>70%</td></tr><tr><td>0</td><td>100%</td></tr></tbody></table>

The sum of BOLT tokens earned for each Warrior is tallied, and then multiplied with the Game Result to calculate the total BOLT earnings.&#x20;

**Game Result -->** Impact of the result on the game earnings.

<table><thead><tr><th width="272">Game Result</th><th>Bolt Earnings</th></tr></thead><tbody><tr><td>Win</td><td>120%</td></tr><tr><td>Loss</td><td>30%</td></tr></tbody></table>

## Grow

### Level-up Warrior

The quantum of points rewarded per level up, to allocate towards an ability, is dependent on the rarity of the Warrior -->&#x20;

<table><thead><tr><th width="453.62655601659753">Rarity</th><th>Level Up Points</th></tr></thead><tbody><tr><td>Mythic</td><td>10</td></tr><tr><td>Legendary</td><td>8</td></tr><tr><td>Epic</td><td>5</td></tr><tr><td>Rare</td><td>4</td></tr><tr><td>Common</td><td>3</td></tr></tbody></table>

Upgrading Level also comes with additional benefits at higher ranks

<table><thead><tr><th width="230">Rank</th><th>Special Unlocks</th></tr></thead><tbody><tr><td>Rank 5</td><td>To be published</td></tr><tr><td>Rank 10</td><td>To be published</td></tr><tr><td>Rank 15</td><td>To be published</td></tr><tr><td>Rank 20</td><td>To be published</td></tr><tr><td>Rank 30</td><td>To be published</td></tr><tr><td>Rank 50</td><td>To be published</td></tr></tbody></table>

### **Recruitment (Breeding)**

Players in Legends of Ludo will be able to mint new Warriors using existing Warriors through a process called 'Recruitment'.&#x20;

Recruitment events will become available to Warriors as they progress through various game levels, and will cost a certain amount of BOLT and USDC.&#x20;

&#x20;(More details to be published soon)

### Bonding (Crafting) &#x20;

Players in Legends of Ludo will be able to craft new Warriors by combining 2 Warriors of the same quality to produce a Warrior of higher quality.&#x20;

The 2 Warriors utilised in the process will be burnt following the bonding event.&#x20;

Bonding events will become available to Warriors as they progress through various game levels, and will cost a certain amount of BOLT and USDC.&#x20;

(More details to be published soon)

###


# Become a Lord

So you're interested in Becoming a Lord? Good choice!

To become a Lord, you have to buy a Land Parcel. Land Parcels are the Land on which Battles are waged, Warriors are recruited and Warrior superpowers are forged.

Lords the ability to harvest resources, build structures, host activities, and get rewarded for it.

![](/files/0EiCHgAMmQNRyvAxrDLb)

Next:

* [Land NFTs](/theadventure/become-a-lord/land-nft)
* [Build, Earn & Grow](/theadventure/become-a-lord/build-earn-and-grow)

###


# Land NFT

Becoming a Lord in Legends of Ludo is no small task. You are responsible for the land on top of which all the action takes place. Land is available across the 4 realms. The number of Land Parcels in Legends of Ludo will never exceed 100K.&#x20;

![](/files/PfGACOS0qeMggbShrlqe)

### Land Parcel Topography

Each land parcel has resource units and structure slots.

Resource units are the source of resources, which are the building blocks for structure units.

There are 3 kinds of resources --> Sand, Wood and Iron ore.

* Sand is the resource for Battle Ground
* Wood is the resource for Barracks
* Iron ore is the resource for Forging Unit

The structures can be placed only on designated areas on the land.

As a lord, you can mine resources from the resource units and built structures to place them on the structure slots.

### **Land Quality**

Each land parcel is minted with one of 5 different Qualities. The Quality of Land determines the probability of it being picked by the Warriors for various activities - Battles, Recruitment & Bonding and Forging.

| Quality   | Total Points |
| --------- | ------------ |
| Mythic    | 60%          |
| Legendary | 25%          |
| Epic      | 10%          |
| Rare      | 4%           |
| Common    | 1%           |


# Build, Earn & Grow

## Build

Without Lords there can be no battles, recruitment & bonding and Crafting in Legends of Ludo. Becoming a Lord means you are now amongst a select few responsible for building the infrastructure for all of the above activities. The following 'Structures' can be built on a Land Parcel:

* **Battle Ground**
  * A Battle Ground is where the Warriors go to battle
  * A Battle ground is created with Sand and can be placed on the battle ground slot of the land
  * The amount of sand required to create the battle ground will be published soon
* **Barracks**
  * Barracks is needed for Heroes to recruit and/or bond their warriors. Barracks can help either recruit more Warriors or bond Warriors to develop an even more powerful Warrior
  * Barracks is created with Wood and can be placed on the Barracks slot of the land
  * The amount of Wood required to create the Barracks will be published soon
* **Forging Units**
  * A Forging Unit helps produce Superpower capabilities that can helps Warriors acquire skill in the battle. These superpower provides heroes entertainment, showcase their Warriors and develop skills of the Warriors
  * A Forging Unit is created with Iron Ore and can be placed on the "Forging Unit" slot of the land
  * The amount of Iron Ore required to create the Forging Unit will be published soon

> <mark style="color:purple;">**Note**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">-> Lords will have to gauge what Knights are after, and adjust their resource & structure allocation towards the development of land parcel accordingly.</mark>&#x20;

### Resources&#x20;

Lords will need to harvest resources to build structures. The more they harvest, the more structures they can build. The more structures they build, the more activities that can be hosted on their parcel of land, as a function of increased capacity. This determines absolute reward potential. &#x20;

Over time, Landlords should be focused on levelling up their land parcels to increase its efficiency. The more efficient the resource gathering is, faster the structures can be built to allow Warriors to perform their desired activity. This determines relative reward potential.&#x20;

This will fuel demand for resources and structures, creating a robust secondary market for it.&#x20;

The market will find demand/supply equilibrium depending on the rewards earned by harvesting resources, building structures, upgrading their efficiency, and hosting activities.

<mark style="color:blue;">(More detail coming soon)</mark>

## Earn

Land Parcels generate a yield on each piece of infrastructure they build, as it gets used as follows

* Battle Ground -> Yields a % of BOLT rewards whenever the land is selected for the battle based on the Land Parcel quality (Value TBD)
* Barracks -> Yields a % of BOLT / USDC fee on each Recruitment or Bonding event whenever selected (Value TBD)
* Forging Units -> Yield a % of BOLT / USDC whenever the player crafts superpowers using gems in the Forging unit (Value TBD)

## Grow

Lords can upgrade the Land parcel to increase the efficiency of resource mining, quality of the resources gathered, speed up the resource creation by spending BOLT/USDC tokens to unlock more economic opportunities.

<mark style="color:blue;">(More detail coming soon)</mark>


# BOLT Token

In-app currency / Utility Token

The BOLT token (BOLT) is a high velocity, in-game currency (ERC-20 Token) in Legends of Ludo. The BOLT token has an infinite supply, and is rewarded to users based on the outcome of gameplay.&#x20;

![](/files/0FnKrtEauXWYhwLeD2yA)

The BOLT token is an essential part of the core game-design, and aims to achieve the following goals ->&#x20;

* **Play**: To be used to battle, upgrade and purchase NFTs 🕹
* **Breed & Craft:** To be used to create new Warriors and weapons 🛡
* **Rewards**: To reward players as they play games and contribute to the game💰

By participating in the Legends of Ludo, the community members add a tremendous amount of value to the network and should be rewarded.

![](/files/CPIwcB7Qm3VgCjjkjZOc)


# Treasury & Fees

The BOLT token spent by the users across various utilities inside the app will be burnt directly from the users wallet.&#x20;

### Community Treasury

Community treasury will hold the revenues from  ->&#x20;

| Category                  | Fees                                     |
| ------------------------- | ---------------------------------------- |
| NFT Level-up (USDC Token) | Fees in USDC for specific level upgrades |
| NFT Marketplace           | To be unveiled 💰                        |
| NFT Breeding Fee          | To be unveiled 💰                        |
| Fees on Rentals/Leasing   | To be unveiled 💰                        |

More streams will be added in the future as new opportunities present themselves.

### Use of Funds

The funds generated through fees and other  sources that emerge over time will be used to:

1. Build & grow the Legends of Ludo
2. Invest in systems to progressively decentralize the Legends of Ludo
3. Fund work being done by the Legends of Ludo community
4. Fund liquidity pools for the BOLT Token & NFTs
5. Acquiring assets for DAO & Treasury

> **🚀 We're Hiring**
>
> PMs, Engineers, Designers, Economists, Mathematicians & more! Come join us -> [work.hike.in](http://work.hike.in).


# Game-Fi


# Marketplace

The Marketplace will connect all our players in a single user experience and it's where players will be able to buy/sell/rent/lease their NFTs & all other items. Players will be able list their items for sale and will be able to make offers for listed items, and settle transactions within Legends of Ludo ecosystem itself<mark style="color:purple;">.</mark>

​Listing Warriors on the Marketplace will result Energy and Energy Cap loss. Transferring Warriors from one account to another account will result the Warriors entering a cooldown period, during  cooldown period, users cannot use their Warriors.


# Renting & Leasing

One of the biggest challenges in building a mobile-only Web3 gaming platform is the complexity of onboarding users onto a token economy. On top of that, many players in emerging countries have the time to play but not necessarily the funds.

Through our rental and lease system, we plan the solve both these problems in one go. The dream state is for a user to download the app, pick an NFT & from whom they'd like to rent and begin playing.

A system for mutual agreement between a Player & Renter will be devised to ensure transparency and credibility in the overall system, all built on smart contracts. This would include lease duration, revenue share and any other relevant information to the transaction.&#x20;


# Staking

<mark style="color:blue;">(More detail coming soon)</mark>


# DEX

Providing a seamless user experience is incredibly important to foster a healthy game economy. We will over time introduced our own decentralised exchange to swap game tokens.

This will enable our players to do everything from within the Legends of Ludo vs having to send tokens to exchanges in order to trade them.


# Technology

We're building some incredible technology to build Legends of Ludo on-chain.

* [<mark style="color:purple;">Blockchain</mark>](/operations/technology/blockchain)
* [<mark style="color:purple;">Smart Contracts</mark>](/operations/technology/smart-contracts)
* [<mark style="color:purple;">Walle</mark>](/operations/technology/wallet)<mark style="color:purple;">t</mark>
* [<mark style="color:purple;">Matchmaking</mark>](/operations/technology/matchmaking)
* [<mark style="color:purple;">Anti-Cheat Technology</mark>](/operations/technology/anti-cheat-technology)

> **🚀 We're Hiring**
>
> PMs, Engineers, Designers, Economists, Mathematicians & more! Come join us -> [work.hike.in](http://work.hike.in).


# Blockchain

## **Polygon**

The ecosystem around Ethereum is incredibly vibrant. We believe ETH is effectively as good as money for the internet but building on L1 Ethereum comes with significant scalability issues and high gas fees.

Since Legends of Ludo is a multiplayer game with expected relatively high TPS, we've chosen to build blockchain layer with [<mark style="color:purple;">Polygon's technology</mark>](#blockchain) (previously MATIC), a protocol and a framework for building and connecting Ethereum-compatible blockchain networks.&#x20;

Polygon is a L2 Ethereum side-chain that solves some of these problem&#x73;**:**

* **Performance**: 10,000+ TPS
* **Low fees**: $0.0001 per transaction
* **Native liquidity**: High TVL and liquidity access needed for a big player base
* **Ecosystem**: Rapidly growing ecosystems of users, developers, exchanges and liquidity providers for Polygon
* **Ethereum compatible**: Supports all the existing Ethereum tooling and Solidity
* **Security**: Polygon uses a dual strategy of Proof of Stake at the checkpointing layer and Block Producers at the block producer layer to achieve faster blocktimes. It also achieves finality on the main chain using the checkpoints and fraud proofs. It is additionally secured by a set of staking contracts on the Ethereum mainnet.

Over time, we envision to move to a sovereign chain supported by Polygon that will help us continue to scale as we grow and aim to launch our own protocol.

## **Decentralization**

Our primary goal with our efforts on the blockchain is to provide a secure distributed ledger that ensures verification and authenticity that enable our players to get Token rewards and also create and trade scarce assets (NFTs) in the Legends of Ludo

Our players primarily care about the benefits blockchain can bring over decentralization itself so we're careful not to decentralize too quickly at cost of security and performance.


# Smart Contracts

Smart Contract Audit --> Quantstamp <mark style="color:blue;">(Report Coming Soon)</mark>

Development of BOLT Token and Warrior NFT smart contracts is in progress.

## Most Used Smart Contracts

**Tokens**

* boltToken (Polygon) -> Rush ERC-20 token contract on Polygon (To be deployed)
* boltToken (Ethereum) -> Rush ERC-20 token contract on Ethereum (To be deployed)
* warriorNFT (Ethereum) ->  Rush ERC-721 token contract on Ethereum
* warriorNFT (Polygon)  -> Rush ERC-721 token contract on Polygon
* landNFT (Ethereum) ->  Rush ERC-721 token contract on Ethereum
* landNFT (Polygon)  -> Rush ERC-721 token contract on Polygon

**Wallet**

* ludoWallet (Polygon) ->  Custodial wallet contract on Polygon
* ludoWalletFactory (Polygon) -> Deploys beacon proxies for  Wallet&#x20;


# Wallet

### Step 1 -> **Crypto Wallet**

We've built our own wrapped custodial wallet that allows user to transfer tokens in and out. This wallet can also interact with an in-app swap powered by the DEX. The primary goal with this is to provide a seamless & gas-free token UX for our community, which is vital as we reward the BOLT Token to our players and particularly as we expand our audiences.

### **Step 2 -> Multi-chain (Coming Soon)**&#x20;

We anticipate that the Legends of Ludo to work with multiple chains beyond just Polygon in the future and our wallet will evolve to support this.


# Matchmaking

A key component of PvP gaming is matching a player with other players. To determine which players should be matched with each other, we employ the principle of fairness -> that each match should be as fair as possible. Mathematically speaking, it means that we match such that the probability of winning a match for each player is equal.&#x20;

Our matchmaking system consists of following components ->

* **Skill Computation:** Based on Bradley Terry algorithm, this system computes player skill score in real time.
* **Real-time Matching**: A priority queue system that ensures players are matched in real time with each other.&#x20;


# Anti-Cheat Technology

Legends of Ludo is a skills based universe, so we're very proactive and on-guard for bad behaviour. We use technology to solve most of our problems and here are the measures we've taken:

### **Anti-Cheat Technology v1**

* **Auto-Detection of Scripts** such as auto-click events that gives advantage to the player --> We have further limited this behaviour by proactive checks and adding game elements at random positions.
* **Game Code Modification** which is often done in a "client-server" model, where users get access to client variables and use it to their advantage. This has been limited by software obfuscation.

### **Anti-Cheat Technology v2 (In 2023)**

* **Secret Alliances detection**&#x20;
* **Multi Account detection**
* **Real time cheat detection**

### **Council**

Council verifies games flagged with bad behaviour by automated systems/users and takes appropriate action against users.

####


# Roadmap

**Q3 '22**

* Launch the Website & Litepaper
* Legends of Ludo Warrior NFT Mint
* Legends of Ludo Mobile Game in Closed Beta

**Q4 '22**

* Launch the NFT Marketplace
* Launch Breeding and Crafting Mechanisms
* Gems, Weapons & Shields
* Legends of Ludo Land Sale for Lords
* Introduce Governance Token

**2023 and beyond**

* Renting and Delegation
* Support 3rd party marketplace trading
* New game formats
* Badges, Missions and Leaderboard


# Community

Welcome to Legends of Ludo community!

Our community is a joyful group of legends who's absolutely crazy about Ludo. We’re on several different channels and you can find us wherever suits you best.

**👾 Join us on Discord**

* Discord -> <https://discord.com/invite/SKwK3T9QBd>

**🐦 Follow us for bite-sized updates on Twitter**

* Twitter -> [@legendsofludo](https://twitter.com/legendsofludo)

**📜 Long-form content on medium**

* Medium -> [Legends of Ludo](https://medium.com/@legendsofludo)

> **🚀 We're Hiring**
>
> PMs, Engineers, Designers, Economists, Mathematicians & more! Come join us -> [work.hike.in](http://work.hike.in).


# Team

Legends of Ludo is being developed by [Hike](https://hike.in/), the team behind the [Rush Gaming Universe](https://rush.network/) 👀

**📜 Background**&#x20;

The Hike team is built of some of the best technical talent in the world. It's the team behind Hike Messenger, a SuperApp built around messaging with micro-app platform that extended to News, Casual Gaming & Payments.

At it's peak reaching 12M+ DAU with over 2 billion messages being exchanged per day and 6M+ concurrent users, we have a team that's built for meaningful scale.&#x20;

**🦸‍♂️🦸‍♀️ Culture (Web 2 & Web 3)**

Our culture is one that solves problems well, working backward from the consumer. This reflects in our technology and architectural choices such as our decision to go with Polygon (L2) to solve for Gas & Scalability and also choosing a Custodial Wallet to ensure a slick UX for our end customer.

We are a team at the intersection of Web 2 & Web 3, a rare combination and much needed to bring crypto to the next billion users.

> **🚀 We're Hiring**
>
> PMs, Engineers, Designers, Economists, Mathematicians & more! Come join us -> [work.hike.in](http://work.hike.in).


# Investors

Legends of Ludo team is backed by some of the world's most iconic investors & founders.

![](/files/h719cJ1jF5u0HZoBNKws)


# Disclaimers & Risks

PLEASE READ THIS SECTION CAREFULLY. IF YOU ARE IN ANY DOUBT AS TO THE ACTION YOU SHOULD TAKE, YOU SHOULD CONSULT YOUR LEGAL, FINANCIAL, TAX, OR OTHER PROFESSIONAL ADVISOR(S).

This litepaper is not a recommendation to buy or financial advice, It is strictly informational. Do not trade or invest in any token (non fungible tokens or otherwise), or entity based solely upon this information. Any investment involves substantial risks, including, but not limited to, pricing volatility, inadequate liquidity. Investors should conduct independent due diligence, with assistance from professional financial, legal and tax experts, on topics discussed in this document and develop a stand-alone judgment of the relevant markets prior to making any investment decision.

The information set forth below may not be exhaustive and does not imply any element of a contractual relationship.

BOLT Token or any NFTs referred to in this litepaper (“NFTs”) is not intended to constitute a ‘security’ in any jurisdiction. This litepaper does not constitute a prospectus or offer document of any sort and is not intended to constitute an offer of securities or a solicitation for investment in securities in any jurisdiction.

We expressly disclaim any and all responsibility for any direct or consequential loss or damage of any kind whatsoever arising directly or indirectly from reliance on any information contained in the litepaper, any error, omission or inaccuracy in any such information or any action resulting therefrom.

We do not guarantee the accuracy of or the conclusions reached in this litepaper, and this litepaper is provided “as is”. This litepaper does not make and expressly disclaims all representations and warranties, express, implied, statutory or otherwise, whatsoever, including, but not limited to: (i) warranties of merchantability, fitness for a particular purpose, suitability, usage, title or non-infringement; (ii) that the contents of this litepaper are free from error; and (iii) that such contents will not infringe third-party rights.

All market prices, data and other information are not warranted as to completeness or accuracy, are based upon selected public market data, reflect prevailing conditions, and our view as of this date, all of which are accordingly subject to change without notice. The graphs, charts and other visual aids are provided for informational purposes only.

Please note that contents of this litepaper may be altered or updated at any time in future by the project’s management team. This means that we are not bound by any representations of future performance. The actual results and the performance of the BOLT Token or NFTs may differ materially from those set out in this litepaper.

Statements which includes the words ''expects'', ''intends'', ''plans'', ''believes'', ''projects'', ''anticipates'', ''will'', ''targets'', ''aims'', ''may'', ''would'', ''could'', ''continue'' and similar statements are of a future or forward-looking nature. The information contained in this document may include, or incorporate by reference, forward-looking statements, which would include any statements that are not statements of historical fact. No representations or warranties are made as to the accuracy of such forward-looking statements. Any projections, forecasts and estimates contained in this document are necessarily speculative in nature and are based upon certain assumptions. These forward-looking statements may turn out to be incorrect and can be affected by inaccurate assumptions or by known or unknown risks, uncertainties and other factors, most of which may be beyond our control. It can be expected that some or all of such forward-looking assumptions will not materialize or will vary significantly from actual results.

There is a risk that the development of the Legends of Ludo may not be executed or implemented as planned, for a variety of reasons, including without limitation the event of a decline in the prices of any digital asset, unforeseen regulatory difficulties, unforeseen technical difficulties, etc.

The BOLT Token or NFTs referred to in this litepaper has not been registered, approved, or disapproved by any other regulatory authority nor have any authorities examined or approved the characteristics or the economic realities of any potential token sale or the accuracy or the adequacy of the information contained in this litepaper under the securities laws of any other jurisdiction.

It is the responsibility of any purchaser or acquirer of BOLT Token or NFTs to inform themselves of, and to observe and comply with, all applicable laws and regulations of any relevant jurisdiction.

The challenges and risks are identified by us as of the date of this litepaper. Prospective purchasers/acquirers of any BOLT Token/NFTs are expected to consider the risk factors identified in this litepaper. If any of the indicated risks were to materialize, then they could have a negative impact on our finances and operational performance which can hinder our ability to fulfill our obligations under this litepaper.

The information in this litepaper is subject to change or update and should not be construed as a commitment, promise or guarantee by us relating to the future availability of services related to the use of the tokens or to their future performance or value. We operate in an emerging and disruptive industry that is under rapid and dynamic development. Specifically, in relation to public knowledge and understanding of emerging technologies, such distributed ledger technologies, smart contracts and other innovative technology arrangements, are still limited as at the date of registration of this litepaper. The legal and regulatory risks arising out of such may not be fully comprehended as of yet and new additional risks may arise in the future.

Some of the risks include, but are not limited to, cyber-attacks, or other unauthorized use of data, and other malicious interferences. Certain parts of the infrastructure may be outsourced to third parties. In such cases, we may be reliant on technology arrangements developed by such third parties for the running of our undertaking, and are exposed to the risk of failures in such technology arrangements.

We are subject to various laws, and are at risk in relation to changes in the laws and the timing and effects of changes in the respective legislation. This includes changes in the interpretation thereof which cannot be predicted by us.

It may become impossible or difficult to trade BOLT Token/NFTs or trading may need to occur at an extremely adverse price due to token market trends or trading volumes.

BOLT Token uses the Polygon blockchain. The number of transactions on the Polygon network is growing daily, and therefore, an increase in the number of BOLT Token transactions/NFTs beyond Polygon’s processing capacity could cause delays in the network and possible disadvantages for users.

The value or utility of BOLT Token/NFTs is not guaranteed and could fluctuate greatly depending on restrictions under applicable laws and regulations, token market trends, political and geographical factors, technological factors, natural disasters, wars, and various other factors. Furthermore, BOLT Token holders/NFTs do not retain the right to receive dividends or the right to receive a distribution of profits. Besides that, BOLT Token holders have no right or title to claim repayment of the funds transferred in connection with any potential private or public BOLT Token offering.

There is no guarantee that the BOLT Token/NFTs will meet the expectations of the BOLT Token/NFTs holders. In addition, as orders or notifications issued by regulatory authorities or other official bodies relating to new functions could be received, it may not be possible to receive the registration or approval required by applicable laws and regulations, or other unforeseen events may also occur. This could mean a change in the service relating to the execution of new functions or other processes.

Restrictions on the BOLT Token/NFTs, restrictions on its ownership or trading, or increased taxation due to any changes in restrictions under the relevant country’s laws and regulations, tax system, or other policies could cause BOLT Token/NFTs purchasers/acquirers unforeseen losses.

Citizens, residents, nationals, domiciliary, green card holders of a geographic area or country are not eligible to participate in the distribution/acquisition of BOLT Token through any means, (i) where it is likely that the distribution of BOLT Token/NFTs would be construed as the sale of a security (howsoever named), financial service or investment product and/or (ii) where participation in token distributions is prohibited by applicable law, decree, regulation, treaty, or administrative act (including without limitation the People's Republic of China) and/or (iii), where such geographic area comprises of the United States of America, Canada, U.S. Virgin Islands, North Korea, Afghanistan, Pakistan, Iran, United Arab Emirates, Sudan, Syria, Yemen, Panama, Puerto Rico, Nicaragua, Iraq, American Samoa, Libya.


# Change Log

This is an ever-evolving document. As we build and grow the Legends of Ludo, we anticipate detailing out more of what's been written in this whitepaper including big learnings that might lead to changes that help us better serve the community.

**v1.0 (Genesis)** -> 15h July 2022


